
local module = _G["BlinkHealthTextModule"]

if select(2, UnitClass("player")) ~= "PRIEST" or not module then return end

if GetLocale()=="koKR" then
end

module.config = {
}

function module:init()
	--self:update()
end

function module:update()
end

function module:getPlayerText()
	local numShadowOrbs = UnitPower( "player", SPELL_POWER_SHADOW_ORBS )
	if numShadowOrbs > 0 then
		return (":|cff%02x%02x%02x%d|r"):format(255, 63, 255, numShadowOrbs)
	end
	return ""
end